North side = column E
East side = Row -07
West side = Row 07
South
side = column A
Level 3 rooms
- 3E -07 | 3D -07 | 3C -07 | 3B -07 | 3A -07
- 3E -06 | 3D -06 | 3C -06 | 3B -06 | 3A -06
- 3E -05 | 3D -05 | 3C -05 | 3B -05 | 3A -05
- 3E -04 | 3D -04 | 3C -04 | 3B -04 | 3A -04
- 3E -03 | 3D -03 | 3C -03 | 3B -03 | 3A -03
- 3E -02 | 3D -02 | 3C -02 | 3B -02 | 3A -02
- 3E -01 | 3D -01 | 3C -01 | 3B -01 | 3A -01
- North 3E 0 | 3D 0 | 3C 0 | 3B 0 | 3A 0 South
- 3E 01 | 3D 01 | 3C 01 | 3B 01 | 3A 01
- 3E 02 | 3D 02 | 3C 02 | 3B 02 | 3A 02
- 3E 03 | 3D 03 | 3C 03 | 3B 03 | 3A 03
- 3E 04 | 3D 04 | 3C 04 | 3B 04 | 3A 04
- 3E 05 | 3D 05 | 3C 05 | 3B 05 | 3A 05
- 3E 06 | 3D 06 | 3C 06 | 3B 06 | 3A 06
- 3E 07 | 3D 07 | 3C 07 | 3B 07 | 3A 07
east side
west side
3F 04
3F 06
3F 07
Room 67) 50’ x 20’ x 20’ (20,000) – 110’ x 160’ x 50’ ( 880,000) – 50’ x 70’ x 20’ (70,000) – 50’ x 60’ x 20’ (60,000) total: 1,030,000 cubic feet
the room is divided up into several walls of glassteel that look like stone from corridor CV and room 69. ( This is a remnant of old Dwarf days ) The orcs in this room guard the stairs in room 162 and the temple in room 163 each ballista has one asst leader and 4 orcs of most hit points operating it. 3 ballistas on a scaffold, with ladders, are aimed at the door to room 69 3 ballistas on a scaffold, with ladders, are aimed at the door to corridor CV details of each section Section A: 3 ballistas and crews, supported by 10 orcs with long bows,12 orcs with axes, 1 or 2 orcs with halberds Section B: Section C: 3 ballistas and crews, supported by 10 orcs with long bows,
12 orcs with axes, 1 or 2 orcs with halberds Section D: Section E: First set of 3 fired will have ceramic heads with 2 gallons of oil
in each one. Bowmen will fire flaming arrows at the oil. These are the Eye Gouger Orcs Orc sub-chief: St 18, Long sword +2 LE, Battle Axe +3, banded, shield 14 guards St 17 long swords +1 LE, hand axes or long bows, banded, shield 6 leaders St 17 battle axe, light crossbow and 40 bolts, chain, shield 18 assistant leaders St 17 long swords, long bows, 20 arrows each, chain, shield 30 Orcs St 16, 9 have halberds, the rest have long bows, all have hand axes, chain, shield 80 orcs St 15, 40 have long bows, 40 have long swords, chain 52 orcs St 13, 3 hand axes each, battle axe, studded leather 10 orcs St 11, 4 spears each, short sword, leather armor 3 Ogres St 18/99 each has 3 spears and 2 maces 30 food and water barrels. chest, locked: 4’ x 4’ x 2 400 gp, 4000 sp
Room 69) 10’ x 110’ x 40’ (44,000 cubic feet)
the walls and floors are scratched with claw and weapon marks like a battle took place here.
Room 430) 40’ x 50’ x 10’
Borgo half-Orc, male, LE, Cleric 7/Assassin 6St 18, Int 17, Wis 14, Cn 19, Dex 17, Ch 11
Ring of Protection +2, War Hammer +3 LE, Long Sword +3,
Plate +3 LE, Shield +2 LE religion: The Darkening Sky LE Henchmen of Borgo: Gurgon: male half-Orc Cleric 3 LE, War Hammer +1, Foot flail +2, Splint mail +4 Leltor: male half-Orc Fighter 3 LE, long sword specialist; long sowrd +2,
javelin +2, chain +1, shield +2 Lilin: female half-Orc Fighter 6/Assassin 5 LE, Long sword +3 LE,
3 javelins of Lightning, Ring of Fire Resistance,
splint +2, shield +2, 6 poison flasks ( giant scorpion)
( 6 hp/ 6 rounds, if make SR half. If fail SR, coma for 1d10 days) 5 bunks, 5 chairs, a table, 5 clothing trunks 15 barrels of food, 10 of water. North secret door: pull handle in room 430, then push right South secret door: Knock or LE touch ( goes up) in food barrel marked: three 300 gp gems, and 70 pp
Room 458) 50’ x 100’ x 6.5’ (32,500)
North secret door: pull handle in room 458 Yoldar, human male, LE, Magic-user 9 Scrolls written at 8th level: 1) 3 level 1: 3 magic missle 4d4+4 hp each 2) 3 level 1: 3 Sleep 3) 3 level 1: 3 Reduce 4) 4 level 2: 4 Flash (from a magazine: 4”, 1/2” radius,1 seg, 4d6 hp, SR 1/2 damage) 5) 4 level 2: 4 Rope Trick 6) 4 level 2: 2 Web, 2 Ray of Entanglement 7) 4 level 3: 2 Fireball, 2 Lightning Bolt 8) 4 level 3: 3 Protection from Normal mIssles, 1 Slow 9) 4 level 3: 4 Lightning Bolt 10) 4 level 4: 2 Confusion, 2 Dimension Door 11) 3 level 4: 3 Ice Storm 12) 3 level 4: 3 Fumble 13) 3 level 4: 2 Rary’s Mnemonic Enhancer, 1 Wall of Fire 14) 4 level 4: 2 Confusion, 2 Fumble 15) 5 level 3: 5 Gust of Wind Potion of Extra-healing, Dagger +2, Potion of Invulnerability,
2 Scrolls of Protection from Magic,
Bracers of AC 4 (disguised as leather), Ring of Protection +3,
Cloak of Displacement
Hire: Puldor, human male, LE, Fighter 8, plate +3 LE, Shield +2 LE,
( specialize) long sowrd +3 LE, Ring of warmth, Ring of Fire
Resistance
Hire: Shela, human female LE, Fighter 8, plate +4 LE, shield +2 LE,
( specialize) long sword +3 LE, Ring of Spell Turning, Ring of Warmth
experiements, scroll writing materials chest: 8’ x 4’ x 4’ locked: -20 percent to open 4000 pp, 7000 gp, four 6000 gp gems
Room 459) 10’ x 10’ x 40’ empty
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