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Posted

Boonmuck is surrounded by a wood wall 3’ thick and 15’ high.

There are two gates controlled by the town watch.

eighteen private dwellings

Not detailed dwellings are private dwellings, just villagers.

4) basket makers: George Gesto, Farnia Gesto, Jennie Gesto, and Bill Gesto.

circular baskets small baskets, 1’ across by 8 inches deep: 5 cp with handle: 7 cp , 8 inches across by 2’ deep, with lid: 2 sp medium baskets, 1’ across by 2’ deep: 2 sp with lid: 2 sp, 5 cp large baskets, 2’ across by 3’ deep: 5 sp , with lid: 6 sp for tight weave, add 3 cp with the buyers name pleated into it: 1 gp to 20 platinum.

6) general store owned and operated by John Wilnar: ( limited quantities)

3 tinder boxes: 3 gp each 100 torches 1 cp each 2 silver mirrors 30 gp each 10 metal mirrors 10 gp each 15 lantern oil 5 cp each 3 ropes, 50’ 7 sp each 15 small sacks 7 cp each 7 waterskin, 2 qt. 8 sp each 12 hand axe 1 gp each 3 spear 10’ 1 gp 15 sp each 10 hats 5 – 9 sp each 5 wax candles 12 cp each 2 hooded lanterns 12 gp each 6 quivers with 20 arrows each 2 gp each 3 long bows 55 gp each 10 long bow strings 1 for 2 sp each

7) blacksmith Prago the Harsh shoeing 7 sp horse shoe 1 sp repairs to harness, etc. 2 sp – 7 gp

10) tavern run by Jenette Lolila; Dorothy, Linda, and Susan

pint ale: 6 cp apple pie: 4 sp beer: 4 cp bread, half loaf: 5 cp wine : 2 sp black bread and cheese: 3 sp bean soup: 3 cp per bowl meat pie: 3 sp broiled chicken: 4 sp large salad: 4 sp fried rabbit: 1 sp

15) Stra Klo Slii ( Druids) Shinya: Druid 6, human female Dalua: Druid 3: half-elf male Farny: Druid 1: human male Yulee: Druid 1: human female Jard: Fighter 2: human male Prot: Fighter 1: human female Kina: Fighter 0: human female ( town watch) Ful: Fighter 0: human male Hij: Fighter 0: human male ( town watch)

17) old ruins on edge of town, belongs to village

An old old keep. All that is left is a stone circle 30’ in diameter, some of the stones look half-melted or blackened by some intense heat. A one hour search will find a mostly buried iron ring. It will take 2 hours to clear all of the rubble near it. The ring is attached to a stone door. Due to age it will take a combined strenght of 30 to open. A 10’ × 10’ × 5’ room will be revealed when its opened. 3 centipedes have burrowed into the room. Humanoid bones. Unless buried by the local druid, a ghost will haunt the party. chest in one corner. Rusted shut. Contains 500 sp; 50 gp; 5 pp

18) South Gate 1 cp to enter or exit town, if you don’t live here.

One or more town watch guard the gate. Their gear isn’t very good, but they will sound the alarm if attacked.

19) North Gate 1 cp to enter or exit town, if you don’t live here.

One or more town watch guard the gate. Their gear isn’t very good, but they will sound the alarm if attacked.

20) Fountain

Has fish carved in relief on the bottom. It is kept reasonably clean.

21) Gug the peatman ( digs up peat, and dries it so it can be used for local cooking fires )

Sometimes the village sends kids over during the spring to harvest lots of peat for next winter.

The small circle near building 3 and 4 is the town well.

New map, March 18, 2015.


Boonmuck, Trillolara


Author
Categories South Hemisphere, Boonmuck

Posted

This area map changed from 1200 pixels to 2000 pixels on January 28, 2019.

Boonmuck: small village

Population: about 275
Races: any non-evil, mostly humans and a few elves.
Main purpose: baskets, and a peat bog supplies peat for fires in the area
Buildings, etc: 18 private dwellings, basket makers,general store,
blacksmith, wood wall around the village with toll gates,
small tavern, Stra Klo Slii temple, old ruins, fountain, peatman





Braydont Castle: castle

Population: about 300
Races: any non-evil
Main purpose: protect the area.
Buildings, etc: silversmith, sage, theatre, alchemist, library, bank,
tax collector, herb and spice shop, The Questors, tailor,
cavalry barracks, Gug’s general store, jeweler,
Stra Klo Slii, corporal of the watch, corporal of the guard, warehouse,
Captain of the Guard, fortress, blacksmith, infantry barracks,
glass blower, bakery, open air market




Edendale: small village

Population: about 300
Races: any non-evil, mostly human with a few half-elves
Main purpose: farm community
Buildings, etc: weaver, open air market, leather shop, general store,
Str Klo Slii temple, town watch, wood wall around village,
fountain, empty moat, cart maker, boot maker, glass blower





Evergando: small hamlet

Population: about 200
Races: humans
Main purpose: farm community
Buildings, etc: open air market, potter, The Questors, town watch,
wood wall, fountain in town square, tanner, baker





Jadewick: small hamlet

Population: about 180
Races: humans and a family of elves
Main purpose: farm community
Buildings, etc: open air market, leather shop, wood wall, blacksmith





Oakendale: small village

Population: about 280
Races: humans, half-elves, a few halflings
Main purpose: farm community
Buildings, etc: open air market, tailor, general store, Inn, The Questors,
town watch, wood wall, fountain, blacksmith, bootmaker, bakery





Packral: large village

Population: about 450
Races: humans, half-elves, a few halflings
Main purpose: farm community
Buildings, etc: open air market, bowyer, tailor, tavern, The Questors,
empty moat, town watch, wood wall, fountain





Risingstead: small village

Population: about 380
Races: humans, half-elves, halflings, a few elves.
Main purpose: farm community
Buildings, etc: open air market, potter, tanner, tavern,
town watch, wood wall, fountain, cart maker





Skilcham: large village

Population: about 320
Races: humans, a few halflings
Main purpose: farm community
Buildings, etc: open air market, tailor, tavern, empty moat, bakery,
town watch, wood wall, fountain and village square





Triwell: small town

Population: about 1,200
Races: humans and halflings
Main purpose: crossroads town, market place, last major stop heading
South before Dtillan Orsti ( cheaper than the seaport)
Buildings, etc: town watch, The Questors, Stra Klo Slii, bath house,
weaver, basket makers, open air market and horses, 2 bowyers,
2 weaponeers, potter and glazer, money lender, money changer,
banker, 3 scribes, general store, Inn of the Three Wells,
bakery, Braydont Castle nearby, toll gates





Winloon: small village

Population: about 270
Races: humans
Main purpose: farm community
Buildings, etc: open air market, basket maker, tavern, water moat,
town watch, wood wall, Stra Klo Slii





Zedea: large village

Population: about 320
Races: humans, halflings, and a few elves
Main purpose: farm community
Buildings, etc: Green guild, horse market, tailor, bakery, Binsar’s Inn
(stables, blacksmith, tavern), alchemist, bank, library,
Merchant Guild, town watch, wood wall, fountain and
village square




Author
Categories South Hemisphere, Braydont

Posted

1) silversmith ( outer bailey)
2) sage’s tower ( inner bailey)
3) theatre ( outer bailey)

4) alchemist’s tower ( tower part of inner bailey)
5) library ( outer bailey)
6) Bank; money changer, vaults, etc. ( inner bailey)

7) tax collector ( outer bailey)
8) herb and spice shop ( outer bailey)
9) The Questors ( outer bailey) Yes, watch towers on the roof

10) tailor ( outer bailey )
11a) foot soldier barracks, men-at-arms ( outer and inner bailey )
11b) cavalry ( outer bailey )

12)


Author
Categories South Hemisphere, Braydont

Posted

a map that lead the player characters in Fondfield to Dtranyo Castle

This map also gave the players information about area’s and town’s older names. Khmoj is now Fondfield, The Plains of Emptiness is now The Great Open, The Bards/Trillolarans were not always in this area, etc.

I altered this map to give a different look to it.

a map that lead the player characters to Dtranyo Castle

This map was made with CC3 and the John Speed tools from the Feb, 2007 Profantasy Annual, 2007. I used the CC3 monochrome symbol set 1 symbols for this map.




Author
Categories South Hemisphere, Dtranyo Castle

Posted

2000 pixel wide map, February 7, 2019.

Home to several tribes of giants. South of Trillolara and the Nomads’ area. Eventually leads into ice fields and glaciers.

I placed the hill giant G-1 and ice giant G-2 modules, by TSR, in this area.

Down at the bottom of this map. Doesn’t look like much, but many of Dank Forest’s and Trillolara’s troubles comes from here.




Author
Categories South Hemisphere, Land of the Giants


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