Room UU) 120’ × 120’ × 10’ ( 144,000 cubic feet)
100 giant rats The group of giant rats by the exit will run away and try to reach the vampires.At least one of the vampires will turn gaseous and investigate.
"Welcome to Crest of a Star; these maps and other graphics are only for playing D&D type games. They are copyright and not to be used for other purposes. If you have them on your site, please remove them. Thank you."
Hi and welcome to my Crest of a Star site ! This site is my first edition AD&D materials.
I have added to the maps, people, etc. since I bought Campaign Cartographer 2 around 23 or so years ago. I now have CC3+ and all of its add-ons.
Link in the Home text at the top of this drop down will bring you back to the front page of this site.
My other rpg sites below.
Posted
Author
Bill George
Categories
South Hemisphere
Posted
Author
Bill George
Categories
South Hemisphere
Posted
Another part of Zor continent in the Northern Hemisphere.
New map: January 29, 2019. Upped to 2000 pixels and names added later this day.
Polar regions at the top. Equator to the south. Karragh Bay to the left is part of the Kingdom of Ghesh. The Gloom is in both nations. It is an Evil place.
Ruined areas on the map: Blister, Charlie’s Henge, Chewed Up.
The crop lands are generically marked. Basic locations, villages and towns will be shown on smaller detailed maps. Ruined cities and anchorages added.
The Nomads in Gesh seldom cross the boarder into Bar-Ara Land.
Author
Bill George
Categories
Zor, Bar-Ara Land
Posted
The books are well written and laid out so the reader can find things. Far better than the 1E books.
Otherwise, I don’t care for it.
Chain mail isn’t that lacking in movement. Plate is heavy armor, and I’ve seen people on history channel documentaries do cartwheels wearing it.
So a dex reduction is silly.
I could list more reasons, but I’ll just leave it at Feats and stats going up at certain levels. No, just, No. This isn’t an MMORPG, but a paper and pencil game.
Author
Bill George
Categories
General
Posted
These are the ‘original’ human people of Crestar. When other races; gnomes, elves, orcs, dwarves; went to an area, the Beshla were there.
Later peoples, humans, arrived in later migrations or via Gates.
Most sages believe the Beshla first arrived on Crestar on the Northern Hemisphere, but there is no evidence of that.
They have the largest variety in skin; hair and eye colors; height; weight; and skills.
Some communities are very good at pottery, making everyday use items that look more like commissioned works of art than items for every day use.
Others make fine weapons and armor.
Most Beshla communities are rather average in what they can do in the way of trade skills. Serviceable, but not works of art. And some turn out works of art that are very excellent weapons or magic items, they just don’t look like they are. These later items are very rare.
A typical Beshla spear man
Author Bill George